Shader Lines is a glowing animated background made of pixelated light — radial rings of light radiating from the center, broken up into chunky mosaic blocks with a subtle retro shimmer. It's the pixelated cousin of a smooth shader glow: same near-black background and luminous color, but quantized into a grid that gives it an 8-bit, digital, slightly nostalgic feel. It's a real-time shader, so the light actually ripples and shifts on its own, and white text sits cleanly on top. This is the skill for a hero background that feels both high-tech and a little retro at the same time.
Shader Lines.
A glowing animated background of chunky pixelated light rings radiating from a near-black center — an 8-bit, retro-digital hero backdrop with zero shader code on your end.
The pixel grid is the personality
What makes Shader Lines its own thing is the mosaic — the glow gets quantized into chunky blocks instead of smooth lines. That pixelation is the signature, and how big you make those blocks completely changes the feel, from fine and subtle to big, blocky, and unapologetically retro. The chunkiness is the main dial worth playing with.
Dark background, glowing center
The effect works because the background is nearly black, which gives the glowing pixel rings something to shine against. The light radiates from the center and fades into the dark edges, which naturally draws the eye inward and keeps white overlay text readable. Keep the surrounding design dark so the glow stays the star.
Color sets the mood
The default is a cool blue-white shimmer, and the tinted versions glow a single color — cyan, gold, magenta, green, or silver. The palette you pick sets the entire emotional tone of the page before anyone reads a word, so choose the one that matches the feeling you're after.
Before building with Claude Code, drop SKILL.md and DESIGN.md into Claude Design first. Use it to generate mockups and nail the visual direction — then hand those references to Claude Code. You'll get significantly higher quality output than going straight to code.
Cyberpunk
Neon light, dark interfaces, and information overload as atmosphere. The aesthetic of Blade Runner terminals and Cyberpunk 2077 for gaming and creative tools.
Pixel Art
Every pixel a decision. The handmade aesthetic of SNES-era RPGs and indie games, applied to web UI for products that want to say 'made with love.'
Beautiful designs in minutes.
Drop them into your Claude project or Cursor rules and build normally. No CLI, no package manager, no setup.